Showing posts with label #oldones. Show all posts
Showing posts with label #oldones. Show all posts

Wednesday, January 9, 2019

Mullings over....

Something that I have been considering lately is "how can I best support Eldritch Tales?"

In answering the question, I've been greatly inspired by Glynn Seal's excellent Midderzine, which he uses to support his own Midderlands setting. I appreciate to smaller format and the ability to spread the focus of each issue - as opposed to a longer form supplement book. While I still plan to release some scenarios and such, a zine is looking very likely. It would be a convenient place to release short articles, plot hooks, optional rules, single-session scenarios, lore and the like.

And so I come to you and ask - what do you like for a title? Here is my short list:

*The Eldritch Inquirer* 
*The Eldritch Observer* 
*The Eldritch Herald* 

Thursday, January 4, 2018

Eldritch Tales: The Long Overdue Update...

Greetings Friends!
I know many of you have been wondering about the status of Eldritch Tales: Lovecraftian White Box RPG and, rest assured, I continue to plug away at this. I had almost no time to work on the game over the summer and my progress was at a snail's pace due to real life. Allow me to inform you all on the progress that has been made.

Though summer was rough for me, during that time several groups playtested the game and sent me great feedback, questions, and suggestions. I added bits here and there and clarified other areas and overall the game has come together nicely. I am still working on some writing bits, but nothing too time-consuming.

Tim Snider has completed a first editing pass (back in August) and I have made all the changes he suggested. I have decided not to do the layout myself...I feel like it would take me far too long and would result in an inferior product. That wouldn't be acceptable to me, and I'm not going to let you down that way. So, I have been in talks with Thomas Novosel who has agreed to tackle the project.

Finally, for the most exciting news... since about September I have been focusing hard on art production and I've contracted two artists to help on that front. Many of you will know Del Teigeler's work from various OSR projects including many from North Wind Adventures, including the recent second printing of Astonishing Swordsmen and Sorcerers of Hyperborea and my own Beyond the Ice-Fall. Del is a great fellow to work with and has been doing some fantastic work, visit his art blog! Here is a great piece he has finished for Eldritch Tales...


Our second artist is Kurt Komoda, a name new to the OSR, though his work can be seen in Fate Core, The Dresden Files, Torchbearer, Firefly, and other RPGs. I came across Kurt's work on DeviantArt and first contacted him more than a year ago now. I recommend that anyone reading this visit his portfolio and blog - you will see some astonishing work. Kurt approaches each new piece with an unbelievable exactitude, researching Lovecraft's stories for every clue concerning the description of whatever creature he is drawing. Below you can see his take on the Elder Things of Antarctica...


In addition to these true professionals, I am doing quite a bit of art myself - mostly spot art for equipment, vehicles, weapons, and the like, though I've done a few adversaries as well, such as the vampire below. To round out all of this art, I'll grab a few pieces of stock art as filler.


Once art is completed and I have finalized the text, layout will begin and should take up to 3 months. The finished book will have approximately 70 pieces of original art and come in around 200 pages.

That's all for now, best to all in the new year!

Wednesday, November 2, 2016

Character Classes in Eldritch Tales

In Eldritch Tales: Lovecraftian White Box Role-Playing, players take on the roles of average people thrust into maddening and horrifying situations. They investigate Mythos mysteries, learn cosmic secrets and face ancient monstrosities that have plagued the Earth since before mankind.

There are four base classes in Eldritch Tales and these represent a broad spectrum of character types. The Antiquarian is a scholar who gains additional languages as he rises in level and the unique ability to find clues when all other channels fail. Antiquarians might be professors, curators, occultists, antique dealers, amateur scholars, or any other individual interested in seeking knowledge. Antiquarian's skills involve educational studies, such as history, science, and literature. They are largely untrained with weapons but are the only class that gains a bonus against Insanity Saves.

The Combatant is a translation of the Swords & Wizardry fighter class. They have the traditional "combat machine" ability, which might be limited by ammunition at the referee's discretion, and gain an ability to inspire their allies, providing a bonus to saving throws against fear. Their skills include knowledge of tactics and weaponry, fighting styles, and endurance.

Opportunists replace the thief, but fill a similar role - they are adventurers, scoundrels, gentleman rogues, and others who seek fortune and glory. They gain the usual backstab attack and are unusually lucky (may re-roll one failed die roll per session). They skills include perception and stealth, driving and appraisal, and may choose a geographic area in which to specialize. This allows the player to tailor her opportunist however she sees fit - a criminal or detective Opportunist might choose a city, while a globe-trotting archeologist might specialize in Egypt.

Finally, the Socialite rounds out the core classes and allows players the option of a class eminently suited for verbal information gathering and investigation. Socialites are charismatic personas such as actors, politicians, preachers, or con artists, and may hail from any social stratum. They have a special knack for influencing listeners and are skilled at interrogation, impersonation, deception and seduction.

In addition to these attributes, all classes receive a certain number of Contacts to help in their endeavors and may be further customized by inclusion of the optional Occupation rules. Next week, we'll describe Contacts in greater detail.

Which one of this multitude might you be?
Crowd Outside NYSE, Public Domain

Sunday, October 23, 2016

Eldritch Tales: Lovecraftian White Box Role-playing

Coming soon from Raven God Games!

ELDRITCH TALES: Lovecraftian White Box Role-Playing is a new, old-school game that builds on the mechanics of Swords and Wizardry WhiteBox and other original edition RPGs. In Eldritch Tales, players will investigate the oddities of Mythos Earth, learn arcane secrets, and experience sanity-blasting terror!

Eldritch Tales is inspired by the weird fiction of Howard Phillips Lovecraft and other pulp writers including Clark Ashton Smith and Robert E. Howard. Lovecraft created a version of terror called cosmic horror, which emphasizes the idea that man is an insignificant creature and that mankind's history and even biology has been influenced by ancient, inhuman beings known collectively as the Great Old Ones. Many of these Old Ones continue to alter the course of normal events through sorcery, weird science and the machinations of diabolical cults!

Eldritch Tales includes four base classes - Antiquarian, Combatant, Opportunist, and Socialite, a new spell-casting system based on the original but tweaked to better suit the genre, a system for tracking your character's increasing madness,  Mythos artifacts, a host of sinister adversaries to thwart the party, and much more!

Eldritch Tales is entirely compatible with Swords and Wizardry WhiteBox, and can be used with most other OSR games with ease. Coming in 2017!

Keep checking back for more information!! 

Artwork copyright 2016 Eric Lofgren, used with permission. All rights reserved.