Showing posts with label #adventure. Show all posts
Showing posts with label #adventure. Show all posts

Monday, January 16, 2023

Reaver Quickstart Released!

What ho, Reavers!?

I am happy to announce that today, Reaver: Sword & Sorcery Role-Playing Game Quickstart Rules and Scenario has been released! You can find it on DriveThruRPG or by simply clicking the previous link. The PDF is free, unless you'd like to offer a few dollars to support further development (which is GREATLY appreciated!). A softcover print-on-demand book will follow in the coming weeks!

What's in the book?

  • 28 pages of game rules covering things like combat, healing, and travel.
  • 13 pages of sorcery rules and spells.
  • 10 pages of Adversaries.
  • 18-page sandbox, The Slavers of Sebek and Other Tales, with two adventure hooks!
  • You'll also receive 6 pregenerated 3rd-level characters ready for the adventures ahead.

This Quickstart is aimed at helping us finalize the game, so please offer feedback! We are officially opening out Discord to the public to offer a forum for comments, or you can leave comments here, or find @ravengodgames on Twitter and Instagram!

Enjoy! 


 

Thursday, December 15, 2022

Eldritch Tales 3rd-Party Products!

Greetings Investigators!

I'm happy to inform everyone that there are some fine, third-party products for Eldritch Tales: Lovecraftian White Box Role-Playing! Some of these have been out for a while now and have gone completely under my radar, so I'll apologize for the lateness of this!

Parts Per Million has released a handful of quick scenarios, available singly or in a nice Eldritch Tales Investigation Bundle, as well as OSR Cosmic Horror Solo Role-playing, a guide for running Eldritch Tales without a referee! PPM has a ton of products available on DTRPG, many of them solo-play-oriented.

Azukail Games has released a short scenario called Spawn of the Temple and an assortment of magic items gathered in A Baker's Dozen of Sorcerous Items. Azukail also publishes 3rd party products for a number of different games systems, as well as stock art and other publisher resources.

Be sure to slither over to DriveThruRPG and support these great creators!


Saturday, April 22, 2017

Swords & Wizardry Appreciation Day 2017!

Swords &Wizardry Appreciation Day has arrived and festivities abound! Visit Gamers and Grognards to see the full list of blog posts, freebies, sales, podcasts and other S&W support!


S&W is a great game, and has had some amazing growth over the past year. Charlie Mason's White Box: Fantastic Medieval Adventure Game has taken the WhiteBox torch and run with it. It has quickly become one of my favorite games and is the game that I chose to introduce my stepson and his cohort of friends to the game. Meanwhile, Erik Tenkar has slimmed the game down to its bare bones with Swords & Wizardry Light, which puts the game into your pocket. Probably most notably, Swords & Wizardry Complete has received a fully updated (and gorgeous) third printing. 

I've been focusing my attention on WhiteBox. Its robust but malleable nature has allowed third parties to create some slick compatible works - White Star (now PWYW!), WWII: Operation White Box, and White Lies all spring to mind. My own S&W derivative, Eldritch Tales: Lovecraftian White Box Role-playing, was announced last year and has garnered some much-appreciated support. It is currently in playtesting. I want to tweak some of the additional rules, but the majority is written and playable. My next steps will be editing, art and layout. I am still hopeful for a 2017 release!

I missed S&W Appreciation Day last year, but resolved to do something this time around. First, my White Box adventure, Beyond the Ice-Fall, is on sale at 40% off on DriveThruRPG from April 22nd thru the 24th. I've also offered a free pdf copy to be given away on the Drink, Spin, Run live broadcast, airing on April 22nd, at 9:00 PM EST.

Second, a few days ago I released a product called Dungeon Connections but I'm only now officially announcing it. The pack consists of two small dungeon maps with some room descriptions and with at least two exits/entrances. However, they are entirely system-neutral with no stats or plot; nor are they stocked with treasure or monsters. Why? The idea came from my own games in which I sometimes run pre-published adventures and link them together with small dungeon locales. I use the unfinished "expansion tunnels" to lead to other large dungeons, by way of a "dungeon connection." I've created a few maps and think they'll be useful to any referee looking for a quick dungeon to stock with monsters and treasure to suit their party level and campaign. If they prove useful, I'll likely put a few more packs together. Dungeon Connections will also be on sale this weekend at 40% off the list price!

That's all for now, enjoy S&W Appreciation Day!

Wednesday, March 8, 2017

Beyond the Ice-Fall Released!

Beyond the Ice-Fall  is a low-level adventure written for use with Swords & Wizardry WhiteBox and similar OSR games! Set in a northern land of viking warriors, the adventure is for a party of 4‐8 characters of levels 1‐3. It can be easily adapted to any campaign!

In the village of Askibakken, the winter has been harsh and an unnatural blizzard has gripped the area. The village chieftain has called upon young warriors to search for a missing supply ship, but this endeavor leads the adventurers into a mysterious adventure. Will the party discover what lies Beyond the Ice-Fall?

Beyond the Ice-Fall is inspired by Algernon Blackwood’s The Glamour of the Snow and Robert E. Howard’s The Frost Giant’s Daughter.

Features cover art and an interior piece by Del Teigeler! Writing, cartography and additional art completed by Joseph Salvador. Included in this 28-page product are a mini-setting, a dungeon crawl, two maps, new monsters, new magic items, new spells, and a viking name list!

Get it at DriveThruRPG! It will be on sale 20% off until March 24!

Thursday, January 26, 2017

Update and Announcement

After a bit of a holiday hiatus, I'd like to let everyone know what's going on at Raven God Games! First, I'd like to thank everyone who has contacted me or otherwise shown support for Eldritch Tales. You inspire me to "get it right" and make a game that will be appreciated by the community. Many thanks, and if anyone has comments, questions or ideas, feel free to drop me a line!

Work is continuing on Eldritch Tales, never fear. I was able to get a few playtests in over the holiday and also received some great feedback from some from Pete Spahn (Small Niche Games, WWII: Operation WhiteBox) and others. A few of you have mentioned playtesting and I have not forgotten you. Once I have a new draft available I will be looking for a select few to give the game a spin. I'm also slowly grinding away at some adventure modules for use with playtests and further development.

I have had several questions asking about random monster creation charts, and other random charts. I like the idea and have been considering how to approach it. I don't want to force them into the book, so these sorts of things may appear in the appendices or perhaps as separate downloads. How would you guys and gals use them? Would you rather they were loose?

In other news, I have rewritten a short viking-themed adventure scenario for use with Swords and Wizardry: WhiteBox. The adventure, Beyond the Ice-Fall, first appeared in AFS Magazine #6 and was written for the Astonishing Swordsmen and Sorcerers of Hyperborea rules. I have expanded and revamped the setting and story, created new maps, and changed the relevant rules to WhiteBox. Regardless, it should work well enough for any OSR game. Beyond the Ice-Fall is a location-based adventure, a fjord with some viking villages, a dangerous wilderness, and primarily a icy dungeon that poses its own hazards. It will feature a cover piece and a full page interior illustration by Del Teigeler, with cartography and additional art by my own hand. My hope is that this module (and perhaps some other small projects) will help foot the bill for Eldritch Tales. I've not quite finished the maps yet, but layout and art are largely complete. So, it should be released within the next month or so. In the meantime, check out Del's fantastic cover art!

Until next time!