Showing posts with label #cartography. Show all posts
Showing posts with label #cartography. Show all posts

Saturday, April 22, 2017

Swords & Wizardry Appreciation Day 2017!

Swords &Wizardry Appreciation Day has arrived and festivities abound! Visit Gamers and Grognards to see the full list of blog posts, freebies, sales, podcasts and other S&W support!


S&W is a great game, and has had some amazing growth over the past year. Charlie Mason's White Box: Fantastic Medieval Adventure Game has taken the WhiteBox torch and run with it. It has quickly become one of my favorite games and is the game that I chose to introduce my stepson and his cohort of friends to the game. Meanwhile, Erik Tenkar has slimmed the game down to its bare bones with Swords & Wizardry Light, which puts the game into your pocket. Probably most notably, Swords & Wizardry Complete has received a fully updated (and gorgeous) third printing. 

I've been focusing my attention on WhiteBox. Its robust but malleable nature has allowed third parties to create some slick compatible works - White Star (now PWYW!), WWII: Operation White Box, and White Lies all spring to mind. My own S&W derivative, Eldritch Tales: Lovecraftian White Box Role-playing, was announced last year and has garnered some much-appreciated support. It is currently in playtesting. I want to tweak some of the additional rules, but the majority is written and playable. My next steps will be editing, art and layout. I am still hopeful for a 2017 release!

I missed S&W Appreciation Day last year, but resolved to do something this time around. First, my White Box adventure, Beyond the Ice-Fall, is on sale at 40% off on DriveThruRPG from April 22nd thru the 24th. I've also offered a free pdf copy to be given away on the Drink, Spin, Run live broadcast, airing on April 22nd, at 9:00 PM EST.

Second, a few days ago I released a product called Dungeon Connections but I'm only now officially announcing it. The pack consists of two small dungeon maps with some room descriptions and with at least two exits/entrances. However, they are entirely system-neutral with no stats or plot; nor are they stocked with treasure or monsters. Why? The idea came from my own games in which I sometimes run pre-published adventures and link them together with small dungeon locales. I use the unfinished "expansion tunnels" to lead to other large dungeons, by way of a "dungeon connection." I've created a few maps and think they'll be useful to any referee looking for a quick dungeon to stock with monsters and treasure to suit their party level and campaign. If they prove useful, I'll likely put a few more packs together. Dungeon Connections will also be on sale this weekend at 40% off the list price!

That's all for now, enjoy S&W Appreciation Day!

Monday, August 10, 2015

Raven God Games Logo

I have been working on a logo for a few months now and have decided to go with the image below. Font may change at some point, but for now, I like it, and you can expect to see it on some upcoming RPG releases! Inspiration is drawn from viking head carvings which have been found on building posts, wagons, ships and the like. Let me know what you think!
Copyright 2015, Joseph D. Salvador III

Thursday, July 9, 2015

The town of Silverton, AZ (Tombstone RPG)

Just a quick update concerning the work I'm doing for Corey Ryan Walden for his upcoming Tombstone RPG. He's hoping to have a playtest version completed by the end of the year. I, for one, am looking forward to it! Head over and check out his blog for updates, reviews and general role-playing talk. The map of the town of Silverton is complete (more or less) and I present it here for your perusal. Enjoy!


And here's another piece of Eric Wilson's art for the project, absolutely fantastic work.



Monday, July 6, 2015

Tombstone: A Wild West RPG - WIP

I have recently been at work on a pair of maps for Corey Ryan Walden's upcoming game Tombstone, a game that uses a 3d6 mechanic for action resolution. I have not yet seen the playtest version, but Corey discusses the game at some length on his blog (click above). Seems to be inspired by the classic Boot Hill RPG from TSR!

This work in progress is a small mining town to be detailed in Tombstone RPG. Just a photo for now, I'll post another update when its closer to completion. I'll also be doing a map of the United States just after the Civil War, which I am looking forward to!


Corey also sent along a few images he had commissioned from Erik Wilson to display here. The art is superb and has the perfect look for a wild west game! Enjoy!



Friday, May 15, 2015