Friday, February 14, 2020
We've Got No Spine...
Friday, January 3, 2020
The Eldritch Inquirer Update!
In this inaugural issue, you will find:
- An historical chronology of the year of 1920. (10 pages)
- Manias to expand the Insanity tables in the core Eldritch Tales rules. (3 pages)
- Interesting and inspiring news articles & advertisements culled from the pages of the Arkham Advertiser, meant to be used as scenario seeds and world-building inspiration. (3 pages)
- A list of "American" names that offer 80,000 name combinations, all suitable for Eldritch Tales characters of the 1920s. (6 pages)
- The highlight of the issue, Return of the Windwalker, is a full-length scenario that takes the player characters to the remote mountains of New Hampshire to investigate a new archaeological site, but they are soon embroiled in a tale of Mythos madness and mystery! Can they stop the return of the Windwalker? (31 pages)
This issue is very art heavy, and contains both black and white and color art throughout. Much of the material is system-neutral and that which is written specifically for Eldritch Tales could be easily adapted to other Lovecraftian games.
Included are High Resolution and Low Resolution PDFs of the magazine, as well as Color and B&W PDFs of the handouts for the scenario.
The scenario handouts are also available on high quality cardstock through DTRPG's print-on-demand service!
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Inclusive of front matter, the OGL, and end pages, this issue clocks in at 59 pages in a perfect bound trade-sized format!
I've ordered the print proofs today of both Premium and Standard versions, I want to see the differences between the two and decide if they should both be offered. I've already received the proofs of the POD Handouts and they are quite nicely printed on heavy cardstock that will withstand your player's snack-smudged hands.
I hope to release two issues each year. For the foreseeable future, issues will follow the same basic format - chronology of a year (issue #2 will be 1921), a name list of a particular nation or culture, articles and adverts, some game mechanics info, and a scenario.
So that's it for now. Barring printing issues, I'll be back in the next week or so with images of the proofs and release information!
All the best!
Friday, August 16, 2019
Cthulhu Mythos Sale!
Eldritch Tales: Lovecraftian White Box Role-Playing and related products are part of the *Cthulhu Mythos Sale* over at DriveThruRPG.
Not only that, I've permanently reduced the prices of the PDF, Softcover, and Hardcover versions of the core book!
Celebrate H. P. Lovecraft's birthday with some new gaming goodness!
https://www.drivethrurpg.com/mythos.php?manufacturers_id=9237&filters=0_0_0_0_0_45178#selectpub
Saturday, February 23, 2019
Eldritch Tales Referee Screen Now Available!
The Eldritch Tales: Lovecraftian White Box Role-Playing Referee Screen and Reference Sheets are now available at DriveThruRPG and RPGNow!
There are 5 interchangeable internal sheets containing all of the important tables from the Core Rulebook, as well as two additional bits - the Insanity Saving Throw flowchart and the Skill Reference list - both of which should prove very useful at the table. Finally there are 4 external sheets of artwork to decorate the front of your screen or use as handouts, mood setters, etc. All are color, landscape format and 8.5"x11".
The sheets are available in PDF for $3.99 and in Print (with PDF) for $9.99. If you purchase the print version, you will given the option to add a vinyl GM Screen for an additional cost at checkout. I was skeptical about the quality of the screen and bought one myself. I can tell you that this thing is HEAVY DUTY! It seem very well made, and has four panels, with sleeves front and back, and measures about 45.5" in length by 9.25" high. Have a look at the pictures below!
A few additional observations...
- The sheets are interchangeable so you can customize your GM Screen to other games!
- The cards are printed on a thick cardstock and should prove durable and long-lasting.
- The vinyl screens are only shipped from the United States, so overseas shipping is expensive. I encourage those outside the U.S. to find a vinyl GM Screen locally.
Wednesday, January 23, 2019
Eldritch Tales in Print!
***UPDATE*** It has come to my attention that the original coupon I sent out to early supporters did not work correctly and I have sent a new coupon that should work!
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| Hardcover on left, softcover on right. |
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| Hardcover on bottom, softcover above. |
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| The Hardcover spine seems tight and durable. |
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| These final two offer a comparison of the same page spread, softcover above and hardcover below. The edge color in the hardcover is ever so slightly brighter than the softcover. |
Wednesday, January 9, 2019
Mullings over....
Something that I have been considering lately is "how can I best support Eldritch Tales?"
In answering the question, I've been greatly inspired by Glynn Seal's excellent Midderzine, which he uses to support his own Midderlands setting. I appreciate to smaller format and the ability to spread the focus of each issue - as opposed to a longer form supplement book. While I still plan to release some scenarios and such, a zine is looking very likely. It would be a convenient place to release short articles, plot hooks, optional rules, single-session scenarios, lore and the like.
And so I come to you and ask - what do you like for a title? Here is my short list:
*The Eldritch Inquirer*
*The Eldritch Observer*
*The Eldritch Herald*
Thursday, September 13, 2018
Eldritch Tales Hardcover Discount
Monday, September 10, 2018
PDF Update and Other News
Since release, Eldritch Tales has been featured on Yog-Sothoth.com and has received great feedback all-around! Mark Siefert, who playtested ET and has been a long time supporter of the project, has created an Eldritch Tales Fan Community over on G+. I had this on my own to-do list, but Mark actually beat me to it, so rather than having two communities, Mark's ETFC will be the official place to find ET news. Be sure to join up and take part in our growing discussions, we'd all love to hear your questions, input and comments on things Lovecraftian! Thanks to Mark for setting this up!
Next, Jonathan Hicks has written a very nice review of Eldritch Tales. Be sure to stop over at his blog, Farsight Blogger, and check it out! Thanks for the review, Jonathan!
Around the time that Eldritch Tales went live, Rafael Beltrame contacted me and asked to do a mini-interview for his Brazilian blog, Modulos RPG, in which he reviews and discusses older editions of D&D and OSR games. The link will take you to the interview post, but you can find a link there for the English translation. Thanks for your interest in ET, Rafael, I had a great time answering your questions!
And finally, something that only recently came to my attention. Skinner Games, dropped an actual play video of their play through of an earlier version of Eldritch Tales. Due to their tight schedule, Skinner Games wasn't able to get any sessions in before the playtest closed, but they were still enthusiastic about getting a game in before live release. They actually streamed the game back in May, but I didn't learn about it until late August. Shame on me. Like I said, this is an earlier version of the rules and not everything you see here carried over to the final product. Check out the video on YouTube! Many thanks to the Skinner Games team!
Sunday, August 26, 2018
Post Release Update!
| Art by Del Teigeler |
I've done a final proof and found a bunch of minor corrections (and a few major, unexplainable ones). +Tom Novosel plans to take care of these fixes this week as we prepare Version 2 of the PDF.
- Color options will be available via DriveThruRPG/RPGNow in Standard Softcover and Premium Hardcover. You'll be able to choose POD only or bundled with the PDF (in which case the PDF will be steeply discounted).
- Black & White options will be available through Lulu. These will also be SC/HC and will offer a more inexpensive option for table copies. And you'll be able to use those fantastic Lulu coupons for an even better deal!
I've been releasing stock art for 3rd-party publishers and will continue to do so over the next week or so. This is all available for use with any publication, not just Eldritch Tales Compatible products.
Monday, August 20, 2018
Eldritch Tales RPG Released!!
Eldritch Tales: Lovecraftian White Box Role-Playing in an OSR rule set with its roots in the Original version of the world's favorite RPG, but instead of exploring musty dungeons, characters in Eldritch Tales investigate Mythos horrors in the 1920s! The setting and background are based on the cosmic horror tales of Howard Phillips Lovecraft and other members of his writing circle.
Within the pages of Eldritch Tales you will find four character classes representing many classic pulp archetypes, occupations, rules for insanity, spells, monsters, esoteric tomes, artifacts, and setting material, as well as advice on using Eldritch Tales with other White Box games. This game is compatible with Swords & Wizardry White Box and other OSR games."
Available now in PDF format on RPGNow!

Tuesday, July 10, 2018
Lovecraft eZine Interview!
For anyone who didn't see my posts to G+ yesterday, I was interviewed by Acep Hale of the Lovecraft eZine and asked about all things Eldritch Tales! Have a look to see some art from the game and get some more information about where the game came from, and where I hope it goes! Many thanks to Acep and the Lovecraft eZine!
Find it here The Lovecraft eZine! While you're there, be sure to check out all the great thing they do - publications, v-cast, podcasts, and consider backing them on Patreon!
Thursday, January 4, 2018
Eldritch Tales: The Long Overdue Update...
I know many of you have been wondering about the status of Eldritch Tales: Lovecraftian White Box RPG and, rest assured, I continue to plug away at this. I had almost no time to work on the game over the summer and my progress was at a snail's pace due to real life. Allow me to inform you all on the progress that has been made.
Thursday, January 26, 2017
Update and Announcement
Work is continuing on Eldritch Tales, never fear. I was able to get a few playtests in over the holiday and also received some great feedback from some from Pete Spahn (Small Niche Games, WWII: Operation WhiteBox) and others. A few of you have mentioned playtesting and I have not forgotten you. Once I have a new draft available I will be looking for a select few to give the game a spin. I'm also slowly grinding away at some adventure modules for use with playtests and further development.
I have had several questions asking about random monster creation charts, and other random charts. I like the idea and have been considering how to approach it. I don't want to force them into the book, so these sorts of things may appear in the appendices or perhaps as separate downloads. How would you guys and gals use them? Would you rather they were loose?
In other news, I have rewritten a short viking-themed adventure scenario for use with Swords and Wizardry: WhiteBox. The adventure, Beyond the Ice-Fall, first appeared in AFS Magazine #6 and was written for the Astonishing Swordsmen and Sorcerers of Hyperborea rules. I have expanded and revamped the setting and story, created new maps, and changed the relevant rules to WhiteBox. Regardless, it should work well enough for any OSR game. Beyond the Ice-Fall is a location-based adventure, a fjord with some viking villages, a dangerous wilderness, and primarily a icy dungeon that poses its own hazards. It will feature a cover piece and a full page interior illustration by Del Teigeler, with cartography and additional art by my own hand. My hope is that this module (and perhaps some other small projects) will help foot the bill for Eldritch Tales. I've not quite finished the maps yet, but layout and art are largely complete. So, it should be released within the next month or so. In the meantime, check out Del's fantastic cover art!
Until next time!
Thursday, November 10, 2016
Eldritch Tales: Contacts and Characters
Not even beginning characters live in a vacuum and all have some experience with the world and people. University students are exposed to any number of professors, soldiers meet people from all walks of life, lawyers know experts within the justice system, and so on. Each character begins with at least one close friend who is willing to help out when the character is in need - these are the character's Contacts. Characters may call upon their Contacts to assist in any way they can, dependent on the referee's discretion. However, most Contacts will not break the law or put their lives and livelihoods in jeopardy, and players are advised to remember that just as they may call upon Contacts, Contacts may call upon them. Friendship is a two-way street.
Characters are not restricted to only those Contacts that they start with and may acquire additional Contacts during the course of the game. There is no set mechanic for gaining Contacts, only that it can be accomplished through role-playing and cultivating connections. Again, the referee is free to control this as he or she wishes.
The make things manageable, Contacts are divided into broad categories - Academic, Criminal, Influential, Legal, Martial, Medical and a final catch-all, General. This division is mostly used during character creation to direct what type of Contacts a beginning character starts with. For instance, an Antiquarian begins with two Academic Contacts - perhaps a curator and a librarian; while a Socialite begins with one Influential contact and any two other contacts - maybe a governor, a detective, and a fence. The choices that a player makes here will help to define the character's background and add some color to the campaign.
Finally, Contacts help the referee craft a story with depth. They can be used as plot devices - anchoring a character to a specific area or interest, connecting characters to the game world, providing motives and goals for characters, they might even present plot hooks to the group and "call in favors."
Next week, I'll discuss Occupations, an entirely optional rule that further defines a character's background and offers greater character customization.
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| Making friends? |
Wednesday, November 2, 2016
Character Classes in Eldritch Tales
There are four base classes in Eldritch Tales and these represent a broad spectrum of character types. The Antiquarian is a scholar who gains additional languages as he rises in level and the unique ability to find clues when all other channels fail. Antiquarians might be professors, curators, occultists, antique dealers, amateur scholars, or any other individual interested in seeking knowledge. Antiquarian's skills involve educational studies, such as history, science, and literature. They are largely untrained with weapons but are the only class that gains a bonus against Insanity Saves.
The Combatant is a translation of the Swords & Wizardry fighter class. They have the traditional "combat machine" ability, which might be limited by ammunition at the referee's discretion, and gain an ability to inspire their allies, providing a bonus to saving throws against fear. Their skills include knowledge of tactics and weaponry, fighting styles, and endurance.
Opportunists replace the thief, but fill a similar role - they are adventurers, scoundrels, gentleman rogues, and others who seek fortune and glory. They gain the usual backstab attack and are unusually lucky (may re-roll one failed die roll per session). They skills include perception and stealth, driving and appraisal, and may choose a geographic area in which to specialize. This allows the player to tailor her opportunist however she sees fit - a criminal or detective Opportunist might choose a city, while a globe-trotting archeologist might specialize in Egypt.
Finally, the Socialite rounds out the core classes and allows players the option of a class eminently suited for verbal information gathering and investigation. Socialites are charismatic personas such as actors, politicians, preachers, or con artists, and may hail from any social stratum. They have a special knack for influencing listeners and are skilled at interrogation, impersonation, deception and seduction.
In addition to these attributes, all classes receive a certain number of Contacts to help in their endeavors and may be further customized by inclusion of the optional Occupation rules. Next week, we'll describe Contacts in greater detail.
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| Crowd Outside NYSE, Public Domain |
Sunday, October 23, 2016
Eldritch Tales: Lovecraftian White Box Role-playing
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| Artwork copyright 2016 Eric Lofgren, used with permission. All rights reserved. |














